I’m a far cry from reddit, but the above image is relevant to my interests.
So the past little while I’ve been indulging in Mass Effect 3’s multiplayer and having a fabulous time. It’s been wonderful to come back and see all the new content added since the last time I played.
And then, a few days into my blissful rediscovery, this is posted:
Nice to see you again. We’ve been doing awesome lately, so we’re shutting down. Sucks to be you!
Mother—(assorted cursing here.) Damn it! I just got back! I was even promoting all my guys because I’d read that the next weekend operation would be promotion based. Why do you do this to me, BioWare? Do you think it’s fun? This isn’t teasing! It’s agony. Please stop. Please.
You heard me.
This guy would rather hire a World of Warcraft raider than a Harvard MBA.
Stopping to consider the experiences I had in World of Warcraft, a lot of them would be transferable to the business world.
Obviously, as a raid leader there were leadership tasks, scheduling, conflict settlement, hiring and firing, strategic decisions, stepping in, backup planning, preparation, and performance evaluation. I’ve done all those things. Admittedly, not all of them are easy, but compared to someone fresh out of Harvard? Continue reading
Night at night.
I fell in love with Tyria, especially the plant-based elf replacement, the Sylvari. They’re so magical and alien. They don’t even know who they are, let alone who everyone else is, or what the world is that they’ve suddenly sprouted into.
It is quite simply a beautiful place. The official artwork in and out of game is based on rough strokes of paint that tells stories in smudges. As you explore, the smudges give way to details.
And Tyria fixes a slew of problems that have always grated on my nerves in MMOs. Continue reading
I recently had a chance to try a couple of the new MMOs on the market! Always fun.
I bought TERA on sale, so I played through the initial month.
It’s even better up close.
The most striking thing about TERA is the graphics. TERA is a beautiful game. It’s similar to the Lineage games for good reason, considering a lawsuit was actually filed against TERA‘s publishers for theft of trade secrets. I enjoyed the Lineage games for their graphics, but not much else. The music in TERA is absolutely lovely. In many MMOs, I listen to the music a few times, then replace it with my own, but I found myself looking forward to listening to the music while doing quests and hearing new music as I explored. Continue reading
Welcome to the first installment of my extensive comparative review of all three games in the Mass Effect series.
The first Mass Effect game introduces us to Shepard and her world. We learn about the human Alliance in relation to the Citadel Council aliens who actually control the known galaxy. The universe unfolds compellingly and beautifully. And this is coming from someone with a definite distaste for the shallow, technical nature of most science fiction. The Mass Effect universe is one of politics, glorious, intriguing, wonderful, adventure-filled politics. The moment I first stepped on to the grand Citadel as Shepard, I was hooked. The space magic that is “biotics” doesn’t hurt either.
Mass Effect 2 takes the world we received in the first game and makes it bigger, populates it with more interesting denizens and conflicts in truly epic fashion. Mass Effect 3 then takes the varied, exciting world and ties it all together.
But that’s just the beginning. I’ve played all three games through a few times, and I find they all have different appealing and unappealing qualities. So I’m going to pit them against each other and declare a winner. For this round, I’m not going to touch the story, because that’s a whole other universe.
Many, many spoilers ahead.